What is a Games Producer and how can you become one | Jesper from EA Dice
Games Producer at EA Dice
Jesper tells me how he started learning programming and Photoshop in order to design games. And later turned to humanities because he wanted to know more about the human psyche.
But he also found that he was not the best at designing games, rather he had a knack for managing teams and projects.
How do you foster creativity and new ideas in a potentially rigid Scrum process?
Jesper talks about his admiration for Gabe Newell and Walt Disney, and about his love for theme parks.
If you want to work with games: make games!